Joined: 23 Feb 2007 Posts: 88 Location: Los Angeles
FCP to AE deleting effects issue
I have been using this app to port my edits into After Effects. Unfortunately, I have noticed that it removes my fades, speed ramps and scales from the project. Which means I have to re-do them all. Not normally, a problem, but this caused me to miss a competition deadline recently and would like to avoid it in the future.
Has anyone else encountered this? And have you found a workaround?
Thanks
J.
Sun Oct 31, 2010 1:15 pm
Scott Lovejoy
Joined: 10 Dec 2008 Posts: 87 Location: Northeast
I believe that most every program that ports from FCP to AE doesn't hold on to your edits. I don't have The Guide handy, but I believe that Stu explicitly mentions doing none of your effects in FCP, and instead doing them all in AE (though this may be because of the degradation of effects in your NLE). If you need it badly, I believe Automatic Duck does it, at a premium.
I believe that most every program that ports from FCP to AE doesn't hold on to your edits. I don't have The Guide handy, but I believe that Stu explicitly mentions doing none of your effects in FCP, and instead doing them all in AE (though this may be because of the degradation of effects in your NLE). If you need it badly, I believe Automatic Duck does it, at a premium.
i dont think you understand how it works.
yea your doing the fades and basic things like that in FCP, but when you port it over to AE, the porting program should reproduce all of those effects in AE.
your not actually rendering anything.
and yea if you want the high quality stuff you gotta pay the high bills. automatic duck should do it.
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Mon Nov 22, 2010 7:11 pm
Scott Lovejoy
Joined: 10 Dec 2008 Posts: 87 Location: Northeast
tazer wrote:
your not actually rendering anything.
Right, I was referencing Stu's why of cheaply porting to AE, which, if I remember correctly, is to render out A and B rolls and import those into AE. Most edits that happen in the NLE cause a render to happen, further degrading the footage.
I don't know what app the OP is using, but like before, I think AD is the only one that keeps all those edits when porting.
Right, I was referencing Stu's why of cheaply porting to AE, which, if I remember correctly, is to render out A and B rolls and import those into AE. Most edits that happen in the NLE cause a render to happen, further degrading the footage.
I don't know what app the OP is using, but like before, I think AD is the only one that keeps all those edits when porting.
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