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mdotstrange
Joined: 20 Nov 2007 Posts: 6 Location: San Jose, Ca |
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Storyboarding with a Nintendo DS |
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I've been using a new free homebrew app for the Nintendo DS called Colors(Storyboarding edition) to do my storyboards...I did a little demo vid and thought I'd share it with yaLL...
http://www.youtube.com/watch?v=qB-0sv1hkyc
_________________ I'm like... professional. |
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| Thu Apr 17, 2008 11:26 pm |
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kk01
Joined: 31 May 2007 Posts: 830 Location: Lagos, Nigeria |
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...really funny |
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I dont really know what to say but isnt this funny... . What happen to pencils and pieces of paper lying around our shelves...
I think the idea for storyboarding is just to give an idea to every crew member what is to be achieved during production, it is not the final thing...even a whole idea for a spot that was scribbled on paper can be thrown away becuase the director had a better idea during recording...
Storyboarding is basically to have an idea of what is to be shot and it's not the final thing...I definately wont go out to buy a Nintendo DS and that App for storyboarding...
This reminds me of a friend who simply scribbles his shot a tiny piece of paper...this pieces of paper is about the size of his and when it's time to record...he would paste these pieces of paper on a board so that every crew member can follow the sequence of what he is to shoot...
I think I am speechless...
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| Fri Apr 18, 2008 2:00 am |
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AdamPerry

Joined: 10 Aug 2007 Posts: 377
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i looooooooove colors. ive been using it for months and its absolutely great. i tried storyboarding with it and it was fun, but i dont think id do it all the time since theres no undo button. great program though, highly reccommended!
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| Fri Apr 18, 2008 5:41 am |
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kk01
Joined: 31 May 2007 Posts: 830 Location: Lagos, Nigeria |
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How great... |
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Ooops!..you mean you can't UNDO!! so whats the use... I tot pencils had erasers attached to their butts or can be bought at a freaking cheap price from a stationary store...
Well, it your way dude... 
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| Fri Apr 18, 2008 10:42 am |
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AdamPerry

Joined: 10 Aug 2007 Posts: 377
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you can....uhhh...paint over. like you would if you were...painting.
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| Fri Apr 18, 2008 11:03 am |
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Mr. Ichybob

Joined: 13 Aug 2007 Posts: 857 Location: SouthBay -- L.A. |
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KK - pencil and paper are great, but other programs can really help too. I would recommend you try Google's Sketchup, it's free. You can map out your blocking (where your actors are located), your furniture or buildings and actually move your virtual camera around in 3d space to try out different compositions. Much faster than with pencil and paper, and you may come up with ideas you wouldn't have otherwise.
Their are also huge libraries of pre-made objects (buildings, people, cars, helicopters, guns, etc) created and uploaded by people all over the world.
and you can apply photos to pre-made buildings or create your own to really get a sense of how a scene will look, it's pretty cool, and easy to learn.
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| Fri Apr 18, 2008 11:17 am |
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AdamPerry

Joined: 10 Aug 2007 Posts: 377
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different tools for different....needs....

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| Fri Apr 18, 2008 11:39 am |
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kk01
Joined: 31 May 2007 Posts: 830 Location: Lagos, Nigeria |
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Google SkatchUp vs Paper and Pencil |
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I have a copy of that programme and it's really cool. Let's put it this way...like AdamPerry said...'different tools for different....needs....'
A programme like google sketchup is pretty cool when working with a whole lot of pple on a project...one of the reasons why I like it is becos, it's neat and so simple to use...my point is...'why pay to buy a Nintendo DS for storyboarding when a simple pencil and paper can do the job and it does it really fast..'. It is the mind that creates the shots, not the technology...not AE, not Maya, not Google SketchUp...it's the mind...technology only helps to bring out the idea...so why pay more when you simply use some articles that are almost free for storyboarding.
As a matter of fact, I'll take a peep into my nephew bag when he comes back from school today and knick some a pencil and paper and storyboard a scene... ...(I am serious tho' )
Atimes as artiste, we attach so much importance to the gear/technology that we use to create our shots...but what about traditional art/creativity...we seem to forget that, this is where we are all coming from and the idealogy is still relevant.
A very good example is modelling with clay and modelling with a computer...it's almost a breeze to sculpt with clay than with a 3D app...
Closing this with the line from AdamPerry; ..'different tools for different....needs....' 
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| Sat Apr 19, 2008 1:55 am |
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AdamPerry

Joined: 10 Aug 2007 Posts: 377
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give and take. it may be easier to model with clay, but try taking that lump up clay, rigging it, and animating it. yep, youll be wishing you had maya then.
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| Sat Apr 19, 2008 11:12 am |
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tcindie

Joined: 11 Oct 2007 Posts: 418 Location: Twin Cities, MN |
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give and take. it may be easier to model with clay, but try taking that lump up clay, rigging it, and animating it. yep, youll be wishing you had maya then. |
I think claymation people would disagree.
As for modeling though, 3D models can be sculpted much like you would with clay digitally using ZBrush
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| Sat Apr 19, 2008 11:46 am |
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shaughan

Joined: 05 Mar 2007 Posts: 844 Location: Moorpark, CA |
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give and take. it may be easier to model with clay, but try taking that lump up clay, rigging it, and animating it. yep, youll be wishing you had maya then. |
I don't know - Nick parks did OK with clay and no Maya.
_________________ Pontificatious Ramblings |
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| Sat Apr 19, 2008 11:48 am |
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AdamPerry

Joined: 10 Aug 2007 Posts: 377
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well of course. but as someone who has animated in 3d and shot for shot doing stop motion....one is definitely easier. im not skilled enough or patient enough to do stop motion.
i knew you curmudgeony son of a guns would say something though. and i love stop motion to death, nick parks especially.
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| Sat Apr 19, 2008 1:28 pm |
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tcindie

Joined: 11 Oct 2007 Posts: 418 Location: Twin Cities, MN |
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I think stop motion would be much easier. For me anyway, something about being able to physically touch and manipulate the model just seems an easier way to work. Also I would think that spending some time doing stop motion would improve ones computer generated 3d animation skills.
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| Sat Apr 19, 2008 2:07 pm |
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AdamPerry

Joined: 10 Aug 2007 Posts: 377
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its different. much of the work is done before hand...all the timing, etc.
whereas in computers you can tweak and change and play with graph editors, etc.
stop motion has no undo...you mess something up....good luck...
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| Sat Apr 19, 2008 2:10 pm |
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Paul Del Vecchio

Joined: 26 Oct 2007 Posts: 477 Location: Syosset, NY |
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| Sat Apr 19, 2008 5:58 pm |
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